
This is the beginning of the 3D model of Monkey Boy. Starting with only a basic cube, I then began to build upon the base by using the enlarging tool on the top bar as well as using the extrude tool to create the basic shape. Then by selecting the button of the cube surrounded by a line mesh with white dots on the corners, this is the NERB button, I selected the HyperNERBS button. This then smoothen outs the structure of the model, rather then been all blocky and cubed.
The difference can be clearly seen between the two images above (hyperNERBS unselected) and below (hyperNERBS selected).

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